Categories:
Magick & Occult,
Paganism
£11.69 £12.99
· Reveals spells and workings drawn directly from surviving magical books from the 16th to 20th century preserved at the National Library in Reykjavík
· Explores the history of magic in Iceland through original translations of Icelandic folktales about famous magicians and about legendary grimoires, such as the Galdrabók, the oldest and most complete book of its kind
· Explains how to personalize the spells through the creation of unique signs and symbols based on the mythic names of Odin and Icelandic magical alphabets
During the Christianisation of Europe in the Middle Ages, many books of magic were lost as the ancient pagan traditions were suppressed. But in Iceland the practice of recording magical spells in books continued in secret for centuries, on a scale not seen elsewhere. Now housed in the National Library in Reykjavík, these surviving grimoires, which represent only a hundredth of what was lost, reveal a rich magical tradition that continued to evolve into the 20th century.
Drawing directly from the actual surviving Icelandic books of magic, Stephen Flowers presents a complete system of magic based on Icelandic lore and magical practices from the 16th century onward. He explores the history of magic in Iceland in pagan and early Christian times and reveals specific practical techniques and ritual templates that readers can adapt to their unique purposes. He shares original translations of Icelandic folktales about famous magicians, such as the legend of Gray-Skin, and about legendary grimoires, such as the Galdrabók, the oldest and most complete book of its kind.
After initiating the reader into the grammar and symbols of Icelandic magic through history and lore, Flowers then presents an extensive catalog of actual spells and magical workings from the historical Icelandic books of magic. These examples provide ready-made forms for practical experimentation as well as an exemplary guide on how to create signs and symbols for more personalized magical work. The author also includes guidance on creating unique magical signs from the 100 mythic names of Odin, which he translates and interprets magically, and from Icelandic magical alphabets, symbols that connect Icelandic magic to the ancient runic tradition.
£65.00
Limited hardback edition.
Imagine a man who influenced the likes of Alan Watts, was a friend of Krishnamurti, whose work was lauded by Henry Miller, and had the audacity to challenge the great psychiatrist, C.G. Jung, during one of Jung’s own seminars. Also imagine that this very same man who authored thirteen books and countless articles on the relationship between psychology, psychotherapy, philosophy, spiritual practice, and Druidry was left out of the history books, and pushed to the margins of obscurity. Who was this man? This man was the early 20th-century British psychologist and Druid, E. Graham Howe.
Howe was a master psychologist but even more so a Druid, whom he described as being, “masters of the art of living.” He was a Druid in psychologist’s clothing, a psychologist who used psychology and psychotherapy to convey his secret Druidic doctrine. Like C.G. Jung’s Gnostically influenced Liber Novus (The Red Book), which was the secret foundation for all of his psychological writings, Howe’s Druidry was the secret foundation for his own writings. Howe’s Druidry had one primary aim, which was to heal psychological suffering. Whether he was referencing psychology, philosophy, or spirituality, Howe pointed to the art of healing in them all.
E. Graham Howe was one of the first psychologists to integrate spiritual practice with psychotherapy. Because he did so during a time when psychoanalysis was being established as a dogma, Howe was marginalized and even anathematized by the various psychoanalytic schools. This book will situate Howe within the history of psychoanalysis, showing his work in relation to Sigmund Freud, C.G. Jung, and Alfred Adler just to name a few. It will also provide a summary and reading of his metaphysical psychology, illustrating his views on depression, love, time, war, self-knowledge, psychotherapy as a way of being, and more. The book will also present some Druidic foundations of Howe’ psychology, in the spirit of the 18th – 19th century Welsh poet, Iolo Morganwg, whose own Druidry, like Howe’s, was inspired, emphasizing more of the Druidic soul rather than blind allegiance to any tradition or belief system.
Included in this book are forewords by author and Druid, John Michael Greer, and Jungian analyst and author, Stanton Marlan.
£26.99
Óðinn’s identity as the Ecstatic God of the Tethers of Law and Death, is least recognised through his Skin-Turning and Shape-shifting techniques as gifts of the highest craft he imparts to a shamanic warrior elite. Those themes are explored in this volume, alighting upon a wide range of magics and histories identified within the Óðinnic cultus. Medieval source materials yield a wealth of information relating to Totemism; Ritual Guising; the Berserkir and Úlfhéðnar as Óðinn’s True Wolf Warriors; Motifs of Magical Beasts in Battle; the Wælceasega as Carrion Host; the Law and Covenants relating to Wǽr-loga; Outlawry; She-Wulves; The Red Thread of Wyrd, Warding and Binding the Dead, Varðlo(k)kur - the call to spirit; Dragons, the Wyrm, and finally, to the malefic sorcery of the Dog Heads of War, The Zmei, The Roggenwolf and the Bukka, whose presence in the wheat, rye and barley knots of the blessed harvest grains, all wend a path through to the real St George, to Green George.
Enchanted thread, girdles, withies and staves, seiðr and the völur are woven through the time-honoured mysteries shared by Beowulf, Grendel and his brimwylf (‘sea-wolf’) mother. Nordic culture drew inspiration and influence from the magical and martial disciplines of the Sámi, Slavic, north-European and Eurasian peoples. Invoking the divine ecstasy of creation, Shamen priests and warriors, stand ‘outside’ time. Óðinn’s antinomian challenges generated considerable friction within societal ‘law.’ The dehumanisation of the skóggarmaðr (wild men of the forest) outlawed for following his rule, rendered them indistinct from the forest-wolf’s status, and were perceived as equal quarry. Transpersonal experiences shaped their realities, relating to identification through a clan totem, namely the wolf, and later the dragon, wyrm and raven, not merely as wild beasts of battle, but of ancestry, mind, of wit and wisdom. Couched in ambiguities, the role of the Valkyrjur,’ the ‘handmaidens of Óðinn is re-evaluated, leading to a new conclusion for their association with (battle) carnage and the ‘Cult of the Dead.’