An anthology of weekly contemplations and practices for spirituality through the lens of psychology, inspired by the culture and mythology of the Celts in Britain and Ireland and their connection with nature.
This functional and thought provoking book illustrates how Celtic tales of the Otherworld offer exciting openings for understanding, including dreams, non-ordinary states of consciousness, content of the deep imagination, and a bigger Mystery of life.
Celtic myths and legends are alive with metaphor and symbolism, which is often thought to be the language of the deep imagination and is so vital to a soulful path. The dreamlike quality of myth and legend, where the boundary between fact and poetic imagination is misty, allows us to engage with them symbolically to promote insights for daily living.
Bringing psychology alongside the Celts in this way allows for a conversation on spirituality where psychology sometimes leads and, at other times, where Celtic voices illustrate poignant truths for a path travelled in depth.
Following the Celtic year, the book consists of eight parts, with six or seven weeks per part, throughout the year, providing a balance of reflection on core themes and practices, beginning with a festival. Each week offers tales and folklore from Celtic mythology, followed by a suggested practice of meditation and contemplation, allowing readers to reflect on their corresponding themes in their own lives.
Ultimately, Portals into Deep Imagination is a companion for contemporary spirituality in an age of transition, a resource for path-walkers to live more from soul via the ancients, nature connection, and life’s Mystery.
£26.99
Óðinn’s identity as the Ecstatic God of the Tethers of Law and Death, is least recognised through his Skin-Turning and Shape-shifting techniques as gifts of the highest craft he imparts to a shamanic warrior elite. Those themes are explored in this volume, alighting upon a wide range of magics and histories identified within the Óðinnic cultus. Medieval source materials yield a wealth of information relating to Totemism; Ritual Guising; the Berserkir and Úlfhéðnar as Óðinn’s True Wolf Warriors; Motifs of Magical Beasts in Battle; the Wælceasega as Carrion Host; the Law and Covenants relating to Wǽr-loga; Outlawry; She-Wulves; The Red Thread of Wyrd, Warding and Binding the Dead, Varðlo(k)kur - the call to spirit; Dragons, the Wyrm, and finally, to the malefic sorcery of the Dog Heads of War, The Zmei, The Roggenwolf and the Bukka, whose presence in the wheat, rye and barley knots of the blessed harvest grains, all wend a path through to the real St George, to Green George.
Enchanted thread, girdles, withies and staves, seiðr and the völur are woven through the time-honoured mysteries shared by Beowulf, Grendel and his brimwylf (‘sea-wolf’) mother. Nordic culture drew inspiration and influence from the magical and martial disciplines of the Sámi, Slavic, north-European and Eurasian peoples. Invoking the divine ecstasy of creation, Shamen priests and warriors, stand ‘outside’ time. Óðinn’s antinomian challenges generated considerable friction within societal ‘law.’ The dehumanisation of the skóggarmaðr (wild men of the forest) outlawed for following his rule, rendered them indistinct from the forest-wolf’s status, and were perceived as equal quarry. Transpersonal experiences shaped their realities, relating to identification through a clan totem, namely the wolf, and later the dragon, wyrm and raven, not merely as wild beasts of battle, but of ancestry, mind, of wit and wisdom. Couched in ambiguities, the role of the Valkyrjur,’ the ‘handmaidens of Óðinn is re-evaluated, leading to a new conclusion for their association with (battle) carnage and the ‘Cult of the Dead.’
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Challenging former atrophied or outdated knowledge regarding Óðinn’s acquisition of the runes and the mead of poetry, this extensive and intense study revisits Hávamál, Vǫluspá, Skáldskaparmál, Grímnismál, Heimskringla and Ynglinga Sagas specifically, to unravel and reconnect crucial factors that collectively reveal a magical formula for rebirth and resurrection. These kennings have preserved the threads of mysteries pertaining to Rúnar entrenched in Taboo. Óðinn’s quest of discovery takes him through three historically attested trials as Rites of Passage that find parallel forms in other animistic traditions. His ordeals of Mound, Tree and Sacral Kingship together with an articulation of the role of Hamingja are hitherto connected.